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</description><title>loarabia</title><generator>Tumblr (3.0; @loarabia)</generator><link>http://loarabia.tumblr.com/</link><item><title>How Copyright Industries Con Congress</title><description>&lt;a href="http://www.cato-at-liberty.org/how-copyright-industries-con-congress/"&gt;How Copyright Industries Con Congress&lt;/a&gt;</description><link>http://loarabia.tumblr.com/post/15779078298</link><guid>http://loarabia.tumblr.com/post/15779078298</guid><pubDate>Fri, 13 Jan 2012 08:45:52 -0800</pubDate></item><item><title>Birds! (Starlings!)</title><description>&lt;iframe src="http://player.vimeo.com/video/31158841" width="400" height="320" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Birds! (Starlings!)&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/12630622461</link><guid>http://loarabia.tumblr.com/post/12630622461</guid><pubDate>Thu, 10 Nov 2011 21:03:33 -0800</pubDate></item><item><title>Those crazy germans !</title><description>&lt;p&gt;Had the perfect url for a little side project, yiel.de. However, the germans seem to have a few extra rules that go along with purchasing a domain name there &amp;#8212; including: the admin contact must reside there, you must have a MX for the entire duration of the registration, and from what I can tell you cannot register by proxy, as well as a few other minor inconveniences.&lt;/p&gt;

&lt;p&gt;Scratch one name off the list.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/9654418913</link><guid>http://loarabia.tumblr.com/post/9654418913</guid><pubDate>Wed, 31 Aug 2011 20:29:47 -0700</pubDate></item><item><title>Is it time to Startup?</title><description>&lt;p&gt;Finally, wrote a 3 pager (thanks MSFT) on a small software service idea I&amp;#8217;ve had locked away in my head. I haven&amp;#8217;t had that much fun at home doing something that looked suspiciously like work in quite some time. Looking forward to the next steps.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/9489241580</link><guid>http://loarabia.tumblr.com/post/9489241580</guid><pubDate>Sat, 27 Aug 2011 21:44:16 -0700</pubDate></item><item><title>Song from the game, Bastion, by Supergiant...</title><description>&lt;iframe width="400" height="100" style="position: relative; display: block; width: 400px; height: 100px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/track=2456104227/size=venti/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Song from the game, Bastion, by &lt;a href="http://supergiantgames.com/"&gt;Supergiant Games&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Bastion’s soundtrack was pretty phenomenal at capturing loss after a calamity. If you’d like to git a feel for a bit more of the texture of the game, listen also to &lt;a href="http://supergiantgames.bandcamp.com/track/whats-left-undone"&gt;What’s Left Undone&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;As far as the game itself goes the story, mechanics, and variety of tools and abilities were fun as well as the upgrade paths. My only complaints are with the levels which despite being visually unique all feel exactly the same once you’ve played a few. Also, the controls and collision detection regions for a few things felt off. Some people in reviews complained about the lack of intelligence in the automatic narrator but personally, it felt just right and the grittiness of the narrator’s voice was good storytelling.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/8563272513</link><guid>http://loarabia.tumblr.com/post/8563272513</guid><pubDate>Sat, 06 Aug 2011 10:38:06 -0700</pubDate></item><item><title>Where have you been hiding?</title><description>&lt;p&gt;As it turn out when doing a search in Windows Explorer&amp;#8217;s search box, if you use&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;name:=foo.baz.dll&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;it will give you only the exact matches.&lt;/p&gt;

&lt;p&gt;Happy days and jubiliation!&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/8136213624</link><guid>http://loarabia.tumblr.com/post/8136213624</guid><pubDate>Wed, 27 Jul 2011 11:24:48 -0700</pubDate></item><item><title>The Adventures of Shuggy. If you missed it, check it out on...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/Zt9uroG_8_c?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;The Adventures of Shuggy&lt;/em&gt;. If you missed it, check it out on Xbox. The puzzles are fun and bouncy with a new trick to learn around every corner. A few levels are hard enough to cause some head scratching (time travelling Shuggy, I’m looking at you) but nothing is too hard for casual play.&lt;/p&gt;

&lt;p&gt;Enjoy.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/7908083820</link><guid>http://loarabia.tumblr.com/post/7908083820</guid><pubDate>Thu, 21 Jul 2011 18:21:14 -0700</pubDate></item><item><title>Ms. Splosion Man is new on XBLA. Its a great follow-on to...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/aEPfxxMrgOg?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Ms. Splosion Man is new on XBLA. Its a great follow-on to Splosion Man but despite being hilarious in almost every other way, its difficulty is nothing to joke about. After the first 10 levels of play all I can say is this is nearing fiendishness. There is the “forbidden checkpoint” which can help you forward — unless you’re somewhat masochistic.&lt;/p&gt;

&lt;p&gt;I’d recommend it if you want something tough. Enjoy.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/7785938539</link><guid>http://loarabia.tumblr.com/post/7785938539</guid><pubDate>Mon, 18 Jul 2011 19:15:45 -0700</pubDate></item><item><title>Beginner Node.js</title><description>&lt;p&gt;Node.js is an event driven javascript library and environment for working with server side Javascript. In addition to the library Node.js comes with the Node Package Manager which makes getting an installing modules which work with Node easy.&lt;/p&gt;

&lt;p&gt;Sometimes though, requiring a module in your Node application doesn&amp;#8217;t always work even if it is globally installed. The node package manager makes resolving this easy by telling you what is missing locally and installing it.&lt;/p&gt;

&lt;p&gt;For instance:&lt;/p&gt;

&lt;p&gt;Start an express application:&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;$mkdir sample
$cd sample
$express
   create : .
   create : ./package.json
   create : ./app.js
   create : ./public/javascripts
   create : ./public/images
   create : ./public/stylesheets
   create : ./public/stylesheets/style.css
   create : ./views
   create : ./views/layout.jade
   create : ./views/index.jade
&lt;/code&gt;&lt;/pre&gt;

&lt;p&gt;By default this project depends on the jade template engine but that isn&amp;#8217;t installed. An easy way to figure this out (and what other dependencies aren&amp;#8217;t met) is to type &amp;#8220;npm ls&amp;#8221; from within the sample directory:&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;$npm ls
 npm WARN express 2.4.2 Unmet dependency in /Users/loarabia/Code/sample
 npm WARN jade &amp;gt;= 0.0.1 Unmet dependency in /Users/loarabia/Code/sample
 application-name@0.0.1 /Users/loarabia/Code/sample
 ├── UNMET DEPENDENCY express 2.4.2
 └── UNMET DEPENDENCY jade &amp;gt;= 0.0.1
&lt;/code&gt;&lt;/pre&gt;

&lt;p&gt;You can then enter the below to install all dependencies and then continue on.&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;$npm install -d
&lt;/code&gt;&lt;/pre&gt;</description><link>http://loarabia.tumblr.com/post/7480410134</link><guid>http://loarabia.tumblr.com/post/7480410134</guid><pubDate>Sun, 10 Jul 2011 20:48:11 -0700</pubDate></item><item><title>Linux + MongoDB + NodeJS + JavaScript </title><description>&lt;p&gt;Abbreviated LMNJS seems to be replacing LAMP somewhat. Lemon Juice anyone?&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/6271677227</link><guid>http://loarabia.tumblr.com/post/6271677227</guid><pubDate>Mon, 06 Jun 2011 19:28:46 -0700</pubDate></item><item><title>Simulations</title><description>&lt;a href="http://math-blog.com/2011/06/06/but-it-worked-in-the-computer-simulation/"&gt;Simulations&lt;/a&gt;</description><link>http://loarabia.tumblr.com/post/6253693925</link><guid>http://loarabia.tumblr.com/post/6253693925</guid><pubDate>Mon, 06 Jun 2011 10:46:20 -0700</pubDate></item><item><title>America Lacks Meaningful Innovation</title><description>&lt;a href="http://greaterseas.com/2011/05/the-future-of-innovation/"&gt;America Lacks Meaningful Innovation&lt;/a&gt;: &lt;p&gt;Interesting.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/5464968557</link><guid>http://loarabia.tumblr.com/post/5464968557</guid><pubDate>Fri, 13 May 2011 17:42:11 -0700</pubDate></item><item><title>New MediaStreamSource documentation</title><description>&lt;a href="http://msdn.microsoft.com/en-us/library/hh180779(v=VS.95).aspx"&gt;New MediaStreamSource documentation&lt;/a&gt;: &lt;p&gt;Happy Days and Jubilation. This link is to new MSDN library documentation describing how to implement MediaStreamSources for many different formats. Very handy.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/4835868409</link><guid>http://loarabia.tumblr.com/post/4835868409</guid><pubDate>Fri, 22 Apr 2011 07:19:51 -0700</pubDate></item><item><title>Getting Organized</title><description>&lt;p&gt;A few months ago, I heard of and then read David Allen&amp;#8217;s &lt;a href="http://www.amazon.com/Getting-Things-Done-Stress-Free-Productivity/dp/0142000280/ref=sr_1_1?ie=UTF8&amp;amp;qid=1303089730&amp;amp;sr=8-1"&gt;&lt;em&gt;Getting Things Done&lt;/em&gt;&lt;/a&gt; or more correctly, I checked the book out of the library twice each time reading about the first half. It is a great book that I would summarize in two points (roughly):&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;Stress comes from worrying about what you&amp;#8217;ve forgotten you need to do &lt;/li&gt;
&lt;li&gt;Know what the next physical action is to progress any task forward&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;To satisfy the 1st point, David Allen recommends collecting all of your projects and their corresponding tasks together in a single workstation (he advocates a physical workstation in the book). As a Software Engineer, most of my work resides in the proverbial &amp;#8220;Cloud&amp;#8221; and I didn&amp;#8217;t feel super keen on printing everything off that I was doing to organize things.&lt;/p&gt;

&lt;p&gt;Looking around at the tools available I could code something up or reuse existing tools. My natural itch was to write lots of code however, Microsoft has a pretty nifty product, &lt;strong&gt;OneNote&lt;/strong&gt; that works on &lt;a href="http://office.microsoft.com/en-us/mobile/"&gt;Windows Phone&lt;/a&gt; and iPhone for when I&amp;#8217;m on the go and it works on both a Mac and Windows desktop either via a &lt;a href="http://office.microsoft.com/en-us/onenote/"&gt;native application&lt;/a&gt; or a &lt;a href="http://office.microsoft.com/en-us/web-apps/"&gt;web application&lt;/a&gt;. So I set about collecting and organizing my data in this system.&lt;/p&gt;

&lt;h3&gt;The Technique&lt;/h3&gt;

&lt;p&gt;What follows will make more sense if you&amp;#8217;ve read the first 4 or 5 chapters of the book and hopefully it will be useful to you if you&amp;#8217;re trying to get ahead of a never-ending stream of tasks. This is my ideal notebook setup.&lt;/p&gt;

&lt;p&gt;Also, I&amp;#8217;m sure this rough method would work well with Google Docs and Android but I haven&amp;#8217;t tried that out.&lt;/p&gt;

&lt;h3&gt;The Notebook&lt;/h3&gt;

&lt;p&gt;When I connected my Windows Live account to my Windows Phone, it automatically synced with a precreated private notebook on my account &amp;#8220;Personal (Web)&amp;#8221;. If you don&amp;#8217;t already have a notebook created though, you&amp;#8217;ll want to creat one.&lt;/p&gt;

&lt;p&gt;Note: In my case, I&amp;#8217;m actually using 2 notebooks. My first notebook on Live for Home stuff is the &amp;#8220;Personal (Web)&amp;#8221; notebook above and I use a second notebook on an internal work Sharepoint since I don&amp;#8217;t think they&amp;#8217;d like me taking data outside corporate walls.) Strictly speaking, if I was working for myself, I&amp;#8217;d have them both in a single notebook and the rest of the post assumes that.&lt;/p&gt;

&lt;h3&gt;The Sections&lt;/h3&gt;

&lt;p&gt;I set up 4 Sections, each with a specific purpose.&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;Home&lt;/li&gt;
&lt;li&gt;Home Ref&lt;/li&gt;
&lt;li&gt;Work&lt;/li&gt;
&lt;li&gt;Work Ref&lt;/li&gt;
&lt;/ol&gt;&lt;h3&gt;The Home Ref and Work Ref Sections&lt;/h3&gt;

&lt;p&gt;&lt;strong&gt;Home Ref&lt;/strong&gt; and &lt;strong&gt;Work Ref&lt;/strong&gt; are simply alphabatized pages of reference materials, meetings notes, intresting website snippets, email snippets, and whatever else I happen to need or find interesting.&lt;/p&gt;

&lt;h3&gt;The Home and Work Sections&lt;/h3&gt;

&lt;p&gt;The Home and Work sections are both set up with 4 pages.&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;In&lt;/li&gt;
&lt;li&gt;In Progress&lt;/li&gt;
&lt;li&gt;Out&lt;/li&gt;
&lt;li&gt;Someday Maybe&lt;/li&gt;
&lt;/ol&gt;&lt;h3&gt;In&lt;/h3&gt;

&lt;p&gt;A bulleted list of thoughts, tasks, and projects. Each is a sentence sometimes with sub-bullets if I already roughly know what I want to do but generally not. Everything is collected and lands here and this section gets reviewed weekly. You might see something like the below&lt;/p&gt;

&lt;blockquote&gt;
  &lt;ol&gt;&lt;li&gt;Sell old cell phone&lt;/li&gt;
  &lt;li&gt;Read &lt;em&gt;The Grapes of Wrath&lt;/em&gt;&lt;/li&gt;
  &lt;li&gt;Get a better grasp on the useful aspects of statistics
  etc.&lt;/li&gt;
  &lt;/ol&gt;&lt;/blockquote&gt;

&lt;h3&gt;In Progress&lt;/h3&gt;

&lt;p&gt;Anything in the In list is fair game for being Cut and Pasted to the In Progress list. Normally this has 10 items or less and I tend to prepend when I think I can start this item or when I do start this item as a date at the front of the item. Items here are projects and tasks only. A project may have sub projects but the root one is bold. You might see something like&lt;/p&gt;

&lt;blockquote&gt;
  &lt;ol&gt;&lt;li&gt;(1/1/2011) Sci-fi novel 
  
  &lt;ul&gt;&lt;li&gt;Write high level story ark&lt;/li&gt;
  &lt;li&gt;Define characters
  
  &lt;ul&gt;&lt;li&gt;(1/3/2011) What is the Bad Guy&amp;#8217;s name? (1/5/2011 - bad guy is Vort)&lt;/li&gt;
  &lt;li&gt;What is the Good Guy&amp;#8217;s name?&lt;/li&gt;
  &lt;/ul&gt;&lt;/li&gt;
  &lt;li&gt;Write first chapter&lt;/li&gt;
  &lt;/ul&gt;&lt;/li&gt;
  &lt;/ol&gt;&lt;/blockquote&gt;

&lt;p&gt;The above to some degree is still too high level for what would actually show up in the In Progress page but it shows off the structure.&lt;/p&gt;

&lt;p&gt;There may be completed items in this list. Normally I would just suffix the item like the Bad Guy with the date and a little note or pointer to the end result. Sometimes I also use strikethrough to show they are done.&lt;/p&gt;

&lt;h3&gt;Out&lt;/h3&gt;

&lt;p&gt;Once you have enough items from In Progress completed that you actually find them cluttering up your In Progress list or once you have all of the items for a project done, just Cut and Paste them over to the Out page and suffix the overall project with a completed date.&lt;/p&gt;

&lt;h3&gt;Someday Maybe&lt;/h3&gt;

&lt;p&gt;This is a list with exactly the same level of detail as the In list but tend to contain items that are even longer term. For the most part I&amp;#8217;m considering not using this section anymore and just leaving everything in In but for those of you that are sticklers for the exact method described in the book you might find that to be heresy.&lt;/p&gt;

&lt;h3&gt;Wrapping Up&lt;/h3&gt;

&lt;p&gt;This is my technique using OneNote. Some of the things I like about it.&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Keeps me on track towards my goal&lt;/li&gt;
&lt;li&gt;Simple (you could even do this in notepad if you wanted)&lt;/li&gt;
&lt;li&gt;I can see where I started and where I am now&lt;/li&gt;
&lt;li&gt;When it comes review time at work, I have data to show managers&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Also, worth noting, this is basically a simplistic manual bug-tracking / task management system that could be found in many software development shops.&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/4708939589</link><guid>http://loarabia.tumblr.com/post/4708939589</guid><pubDate>Sun, 17 Apr 2011 20:07:44 -0700</pubDate></item><item><title>RunLoopRun!</title><description>&lt;p&gt;I had a Forrest Gump moment this morning.&lt;/p&gt;

&lt;p&gt;I was trying to register a main thread from a daemon to get notifications from OS X. I got a RunLoop from the main thread, registered my handlers, and started the notification mechanism, but my main thread continued to exit on me. What gives?&lt;/p&gt;

&lt;p&gt;As it turns out, I was missing a call to &lt;code&gt;CFRunLoopRun&lt;/code&gt; (or &lt;code&gt;[NSRunLoop run]&lt;/code&gt; &amp;#8212; same effect). Oy!&lt;/p&gt;

&lt;p&gt;In my defense, most of the Apple documentation (and samples) appear to be built around NSApplication&amp;#8217;s RunLoop which is already running. Furthermore, the RunLoop object doesn&amp;#8217;t have methods to return state like running / not running / waiting or anything like that.&lt;/p&gt;

&lt;p&gt;So if you&amp;#8217;re writing and running a console application using Apple&amp;#8217;s various OS notification mechanisms, don&amp;#8217;t forget to call RunLoopRun before you&amp;#8217;re done with initialization!&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/3199162131</link><guid>http://loarabia.tumblr.com/post/3199162131</guid><pubDate>Wed, 09 Feb 2011 07:16:17 -0800</pubDate></item><item><title>"Colorful Language" in Apple's documentation</title><description>&lt;p&gt;This description was amusing:&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;Fortunately, at least in the near term, this is unlikely to occur in practice, as 64 bits allows enough room for about one event per eraser-sized region on the Earth’s surface (including water) and would require about 2000 exabytes (2 million million gigabytes) of storage to hold them all. However, you should still check for this flag and take appropriate action if you receive it.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://loarabia.tumblr.com/post/3180957132</link><guid>http://loarabia.tumblr.com/post/3180957132</guid><pubDate>Tue, 08 Feb 2011 05:59:09 -0800</pubDate></item><item><title>A note on ReadDirectoryChangesW</title><description>&lt;p&gt;Outside of using the Journaling APIs, Window&amp;#8217;s ReadDirectoryChangesW is the most versatile API to use to watch for FileSystemChanges. I&amp;#8217;ve noticed though that it appears to return multiple times for the same item. In some cases, this is completely expected. For instance, getting a response with FILE_ACTION_RENAMED_OLD_NAME followed by FILE_ACTION_RENAMED_NEW_NAME.&lt;/p&gt;

&lt;p&gt;However, in the rename scenario it also seems to respond with a FILE_ACTION_MODIFIED response right after the FILE_ACTION_RENAMED_NEW_NAME response (at least in my testing).&lt;/p&gt;

&lt;p&gt;Sample &lt;a href="https://gist.github.com/814384"&gt;Gist&lt;/a&gt;&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/3163609551</link><guid>http://loarabia.tumblr.com/post/3163609551</guid><pubDate>Mon, 07 Feb 2011 06:01:20 -0800</pubDate></item><item><title>Updated ManagedMediaHelpers</title><description>&lt;p&gt;An update to the ManagedMediaHelpers project was posted a while ago but I forgot to update here. You can get it from:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;&lt;a href="http://code.msdn.microsoft.com/ManagedMediaHelpers"&gt;CodeGallery&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://github.com/loarabia/ManagedMediaHelpers"&gt;Github&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;There are both big and small open issues for anyone who wants to contribute. Just fork the code on github and send me a pull request.&lt;/p&gt;

&lt;p&gt;The code in both places is identical right now but GitHub is where active development will be taking place.&lt;/p&gt;

&lt;p&gt;The current code update included the following changes:&lt;/p&gt;

&lt;ul&gt;&lt;li&gt;Added Windows Phone 7 Sample&lt;/li&gt;
&lt;li&gt;Updated Mp3MediaStreamSource to run on Windows Phone 7&lt;/li&gt;
&lt;li&gt;Updated Mp3MediaStreamSource to not require reading the entire file into memory&lt;/li&gt;
&lt;li&gt;Updated to support Duration&lt;/li&gt;
&lt;li&gt;Updated to support streaming content&lt;/li&gt;
&lt;/ul&gt;</description><link>http://loarabia.tumblr.com/post/3032018621</link><guid>http://loarabia.tumblr.com/post/3032018621</guid><pubDate>Mon, 31 Jan 2011 08:30:00 -0800</pubDate></item><item><title>Amazing Half-Life Fans</title><description>&lt;p&gt;Some franchises have such strong material that when the franchise owners don&amp;#8217;t create the content that the fans want, the fans do it themselves.&lt;/p&gt;

&lt;p&gt;I&amp;#8217;m amazed by the quality of these two productions.&lt;/p&gt;

&lt;ol&gt;&lt;li&gt;&lt;a href="http://www.vimeo.com/19037620"&gt;Beyond Black Mesa&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.youtube.com/watch?v=q1UPMEmCqZo"&gt;Escape from City 17 - Part 1&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;I guess the fact that the good folks at &lt;a href="http://www.valvesoftware.com/"&gt;Valve&lt;/a&gt; have such high quality story, audio, and models in their games helps. Good work to the &lt;a href="http://www.youtube.com/user/PurchaseBrothers"&gt;Purchase Brothers&lt;/a&gt; and the &lt;a href="http://beyondblackmesa.com/"&gt;Beyond Black Mesa&lt;/a&gt; folks!&lt;/p&gt;

&lt;p&gt;Keep the content flowing!&lt;/p&gt;</description><link>http://loarabia.tumblr.com/post/3026069488</link><guid>http://loarabia.tumblr.com/post/3026069488</guid><pubDate>Sun, 30 Jan 2011 20:59:59 -0800</pubDate></item><item><title>Windows Phone 7 + MediaStreamSource question</title><description>Earlier today had this question via Tumblr's ask feature. Rather than reply and expose the full name and email address of the asker, I've trimmed the post down to this. I'll update as the dialog progresses.&lt;br /&gt;&#13;
  &lt;br /&gt;&#13;
  &lt;br /&gt;&#13;
pcosway: Have been trying to use MediaStreamSource on WP7, following your code. Everything is fine ... except no sound output on device or emulator. Even Tim Heuer's Mp3StoreandPlayback code has the problem. Any pointers to a solution or a relevant person to contact? (http://storage2.timheuer.com/Mp3StoreandPlayback.zip)&lt;br /&gt;&#13;
loarabia: Have you checked that the emulator volume and MediaElement volume are both set to 100%? I believe one of them defaults to 50% which is very hard to hear.&lt;br /&gt;&#13;
pcosway: Some debugging&lt;br /&gt;&#13;
loarabia: and suggestions&lt;br /&gt;&#13;
pcosway: back &lt;br /&gt;&#13;
loarabia:  and forth&lt;br /&gt;&#13;
pcosway: over email&lt;br /&gt;&#13;
loarabia: It looks like WP7 and the emulator require audio timestamps to be populated and appropriately updated. My original Mp3MediaStreamSource sample didn't update the timestamps when it passed in each audio sample. I'll update it soon and rerelease the ManagedMediaHelpers project.&lt;br /&gt;&#13;
pcosway: [paraphrasing] That seemed to be it.</description><link>http://loarabia.tumblr.com/post/1519817593</link><guid>http://loarabia.tumblr.com/post/1519817593</guid><pubDate>Mon, 08 Nov 2010 15:56:00 -0800</pubDate></item></channel></rss>
